using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

[AddComponentMenu("Menu/AudoBind")]
public class ToyManager : MonoBehaviour
{

    public LevelData levelData;

    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        
    }

    [ContextMenu("doBind")]
    public void DoBind()
    {
        Debug.Log("上下文菜单执行自动绑定代码");
    }
}
